The World Alive

Data Pack The World Alive

motaywo

Member
Unfortunately no preview yet, as this is still very early in the planning and creation stage. However, I can give you a list of some of the features that are in development!

Confirmed Features (development in progress / near-functional)
(These things will *definitely* be in the release)
  • "Treecapitator"-style harvesting
  • Regenerating Forests
  • Flowerbeds
  • Flower Seeds
Planned Features (development not started / very buggy)
(These things will *probably* be in the release, unless I run into a big issue during development)
  • Truffles
  • Flower Petals
  • Essential Oils
  • Distillation
  • (Tall) Grass Regrowth
  • Watering Can
  • Bees (to be added in 1.15)
  • Nature/Farming Armour
  • Pigs eat items
  • ? ? ? ?
As I said, this project is still in its early stages, so if there's anything you want to see in it, let me know! I'm open to all new ideas, and would love any feedback/suggestions you can offer!
 

Luis_Ur

New member
Something I think this could easily do is create recipes or edibles that given minor perks. Sometimes just mere seconds of night vision can be the difference in knowing to run away verse being blown up by a creeper. Especially in early game, it's not an feature really explored in most mods. So I look forward to seeing what you come up with. Even just a few more nomadic edibles would make exploration easier more realistic and fun.
 
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