This update for True Survival is honestly big enough to be a full Version 5.0, but I felt there wasn't enough "new" content to justify it. This update overhauls many of True Survival's oldest mechanics, provides some new items, optimizations, and more. Hope you enjoy!
Check out the full...
True Survival is now in 1.19! (This comes with a resource pack update as well <--- Click to download)
-War Horns now use Goat Horns for their base item! Loot tables and crafters are now updated.
-Can use War Horns for playing sounds without triggering Bad Omen!
-War Horn crafting recipes now...
HUGE optimization update along with a couple all-new features!
Full changelog here.
-New Enderic Geysers spawn during ender dragon fight.
-New Wither Sprite spawns when activating a Soul Well.
-New Resource Pack update here. New textures for Artisan Scrap, Silverfish Egg, and a general rework...
Quick update to fix broken compatibility in 1.18.2!
(You can play the gameplay-equal 1.18-1.18.1 version of True Survival by downloading a legacy version: here)
-Fixed broken exploration maps in nomad kits.
-Changed all map markers in nomad kits to using red x's.
Tentative changes to Strider Jockey spawning! (give feedback!)
-Redid strider jockey backend. Should have more consistent spawning but also not common.
-Was rare but also eliminated chance to kill player if riding strider during a strider jockey spawn.
-Fixed accreditation advancement version...
Small update to help address overabundance of spelunker spawns.
Converted spelunker and voyager spawn detection to using random chance predicates.
Chance for spelunkers to spawn decreased by 50% (1/40 --> 1/60)
Special thanks to Galdeveer for suggestions on refactoring. Will implement some more...
Spider queens now check for valid blocks from "#tsurv.queenvalid" tag before placing cobwebs.
Added "tsurv.queenvalid" tag. Contains most natural ground blocks like stone, grass, dirt, etc.
Spelunker code optimized.
Voyager code optimized.
Strider Jockey spawning no longer uses magma cubes as a...