WorldTool

WorldTool 0.6-pre2

Yes, the guns thing was just an april fools joke
Due to development becoming harder and harder, I decided to ditch the world edit aspect and instead go for a guns datapack!
- You need OP to use the guns
- Two gun types, with more coming in the future: explosion and ice.
- Type "/function worldtool:give" to give yourself a gun, the default one is explosion.
- Drop the gun to select a different one.
- Several bugfixes, including a fix for the destroy function and replacing with air not working
- Minor improvements
The reason this update exists is because it fixes a lot of bugs and contains a lot of improvements.
I still have more features planned for version 0.6, so this serves as a sort of in-between version.

- Added generation tool for generating shapes
- Fixed a lot of multiplayer issues
- With the non-general tool block picking, more blocks can now be picked
- A tool's actions are now shown in the tooltip
- Sneaking and throwing the general tool is now an alternative way to open the menu
- UI changes and fixes
- You can now select which alternating axises checkered uses
- You can now disable updating the brush block every time the brush is used, which causes there to be less latency when using it
- The [Options] button now shows up without needing both pos
- Added command functionality for command block chain and structure corner
- Added more error messages (yay!)
- Added an option to show a progress bar
- Added an option for performance warnings
- Added an option for making the space between menus a lot smaller
- Added an option for displaying a reload message
- Many bugfixes
- Many reworks
- Performance improvements
- Compatability improvements
- Fixed the brush tool not working correctly in the end
- Added a new brush for placing structures
- Destroy now is its own menu
- Reworked the internal block selection system
- Added a clone preview box to show how the selection is cloned
- Added [Back] buttons in most menus, making them easier to navigate
- Your current block is now displayed when selecting a new brush block
- Added [Pick block] buttons for the main tool menu
- You can now choose which positions to move in the nudge menu
- Added circle command functionality
- The (Air) button is now only for air, instead of being for both air and water
- UI fixes and tweaks
- You now get a warning for having a very big area selected
- You now have to wait to run something while another process is running
- Added a setting for forceloading positions set with commands
- Fixed some forceloaded chunks not being unmarked correctly
- Changed the uninstall function to worldtool:uninstall
- Changed the structure of spheres with sizes 5, 7 and 11
- You can now change the maximum raycasting distance
- Changed the ID system a bit
- Fixed some issues with the brush tool now working
- Fixed randomized blocks being displayed as destroyed blocks in the [Blocks per tick] menu
- Performance improvements
- Fixed Hollow not working sometimes
- Fixed Greenery's Replace not working with Exclude
- commandBlockOutput is now disabled when loading the data pack
- Fixed circle sizes 23 and 25 not working
- Fixed sphere size 13 with Hollow enabled not working properly
- Fixed bubble columns not counting as water
- Fixed some multiplayer issues
- Added sphere brush
- Added circle brush
- Added hollow, for outlining an area with blocks
- Added outline, for placing blocks in the corners of a selection
- Brushes can now store block data
- Clone now has mirror functionality
- Added the function Command block list, for easily copying commands inside a chain of command blocks
- Added the [Fun] drop-down menu in More, for some not-that-useful things I decide to make
- Added the [Options] menu, for changing settings and more
- Added underwater source biome for greenery
- Added a place brush option to toggle between placing in and on the selected block
- Fixed command functionality
- Changed the 'Filled X blocks' message to 'Placed X blocks'
- Buttons that open another menu are now marked with '...'
- Added a help button in the main menu and the brush menu
- The observer buddy no longer matches your Y rotation, to make it more user friendly
- Reduced particles
- Increased selection box particle visibility (render distance)
- Added error messages for having incorrect amounts of positions when opening the menu
- Fixed bubble collumns not counting as water
- Added a message when you don't have a brush selected
- Selecting a block with no brush selected now no longer deletes the item
- Fixed not being able to increment Z rotation past -90 degrees
- Performance improvements
- Added a Greenery filling functionality in the More menu for all your flower garden needs!
- Added an option in the menu to highlight the selected area
- Clone filtering now supports air/water
- Brushes are now stored per brush item
- Fixed clone always placing the block you're filtering with first when using move
- Fixed the ID system not actually giving each player a unique ID
- Fixed randomize stopping due to not being able to handle enough blocks
- Measure now uses actual maths instead of, uh, whatever it was doing before :)
- You can now filter Measure to count specific blocks (or not count specific blocks)
- Destroy now no longer shows it filled 0 blocks when using air/water
- Renamed "World edit brush" to "Brush tool"
- Added a warning to selecting a large random source area
- Added $randomizedBlocksPerTick
- You now have the option to set the randomizer source positions at your position
- Reorganized some menus
- You now no longer have to see the annoying message "Executed X commands from ..." when navigating the menu
- Fixed the rotation observer buddy not showing particles at the correct position
- Added a [Back] button in the More menu
- Fixed a bug where opening the menu whilst inside a block would result in it starting to fill with that block
- Fixed compatibility with 20w12a+ (this snapshot had impacting technical changes)
- Fixed the uninstall file not removing players' tags
- Improved multiplayer compatibility
- Improved mod compatibility
- Performance improvements
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