This is going to be a terrible night... Yep, that's right. It's time for another boss.
Added the Blood Amalgam
Added its summoning item, the Sanguine Eye
Added its drop, Crystallized Blood Essence
Plenty of new content and changes.
Added Carnage, an upgradeable mining tool
Added Bloodstained Armor
Sanguis Inspectorum can now read the blood within Bloodstained Armor
Changed Bloodstone texture
Adding a new miniboss and a new utility mechanic.
Added Ritual of the Bloodletter
Added Bloodstone Elemental miniboss
Added Animal Creation rituals
A QoL change and bug fixes.
Added Sanguis Inspectorum
Fixed an oversight that made Blood Infusions cost no Blood
Undermagic is not dead, contrary to what you probably thought - my hiatus was simply much longer than expected. And as such, I present to you: Beta 6 - the Blood Magic Update!
Added the Blood Crucible
Added Alchemical Pedestals
Added a new crafting process: Blood Infusion
Because every mod needs an Infusion Altar
Added a new melee weapon: the Bloody Edge
Please see the guide document for further details, including the content of the update. Guide Document
You'll probably be happy to know that a new boss is coming soon. But first, QoL machines!
In the future, I'll try to avoid releasing bugged versions!
Fixed a bug
You didn't think I'd make a boss drop with no uses, did you?
Added the Pit Lord's Chestplate
No resource pack update is required.
Another Undermagic update is here, and this one's a big one:
Added the Demon Portal Stabilizer
Added the Pit Lord
Made Greater Demon rare drops more common (sword shards and heartstones)
A couple quick fixes:
Made blueprints actually required to make the Bow of Niflheim
Made blueprints actually spawn in igloo chests
A new, unique weapon has been added!
Added the Bow of Niflheim