Undermagic

Undermagic Beta 30

The first familiar is here!
  • Added the Wyrmling familiar and its summoning item the Mythical Dragon Egg
    • Currently Infernal exclusive. This will change in the future
Changes:
  • Removed April 1st funnies (the new boss reworks are still present)
Things:
  • Reworked The Elder and Blood Amalgam
  • Reverted demons to their Beta 1 form
  • Buffed the Pit Lord
  • More™
Even more new features made to improve the game:
  • Natural Demon and Shadebeast spawns removed
  • Demons reworked completely; they no longer fly, except for a dash attack they perform sometimes. Greaters can also shoot fireballs
  • Demon Towers added to the Nether
  • Shadow Rifts are now permanent and have a little obsidian structure spawn with them
  • The Elder's deathray is now an actual ray
After several angry complaints from Boomber peaceful feedback reports, I have made several balancing changes. I also took note of some items' kill times on bosses such as Shadesull and the Pit Lord and nerfed them accordingly. Without further ado:
  • Nerfed most mobs, notably both varieties of Demons
  • Nerfed Diamond Piercer, Prismatic Scepter, and Abyss Ranger armor
  • Bugs fixed
I am pleased to say that I am resuming Undermagic updates on DPC today. It is obvious to me that the DPC team (soon to be rebranded to The Minecraft Hub, which I find much better than Minecrafty) is making changes to improve their systems.

Many changes have been made since the last Undermagic update on DPC. I recommend reading over the guide doc once more to see what has been added.
Bugs were introduced by the optimizations made in Beta 22. These bugs have been fixed. Thanks to NoahDecker for reporting them.
Undermagic now follows Minecraft Datapacks's advancement convention.
New magic weapons!
  • Added the following magic weapons: Iron Rod, Diamond Piercer, Prismatic Scepter, Dragon Staff, Demon Flame Scepter, Blood Rain Staff (tiers 1 thru 3), Oblivion Staff
Massive performance improvements have been made this update. And when I say massive, I mean it!

Undermagic should now be much more viable for usage on large multiplayer servers without worry of lag.

Thanks for using Undermagic!

I have a lot more planned for this pack that you haven't seen yet.
My plans going forward are as follows:
  • Add magic weapons throughout the entire progression, and an Abyss armor for them.
  • Add weapons for each class made from Shadesull's drops and Abyss Shards.
  • Add familiars, beginning with an Ender Wyrmling familiar as the Ender Dragon's Infernal drop.
  • Add Shadesull's Lunatic drop: the Phyclactery.
  • Add firearms from mid-game onwards and allow Abyss Ranger armor to boost them.
  • Add the Recall Wheel, Emergency Recall Wheel and Enhanced Recall Wheel, additions to the Teleportation system that allow multiple Recall Locator Cards to be stored in a single item and used.
  • Add the final boss.
  • ...
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