Main changes are here to enhance survivability of and in village, while making bosses less exploitable.
Add village map as base item
Add regeneration in village when food full
Make Iron golem more resistant
Improve advancement and reward from it
Add quality to mob drop (17 * 2), will be used for custom craft
Two times less boss
Added Elder guardian as boss (custom aura: summon guardian)
Added aura/capacity for boss: zombie (make baby zombs), husk, skeleton (lighting_bolt), stray, wither skeleton (full circular wither skull), ghast (creeper delivery explosion bullet).
Remove iron pickaxe recipes as essential recipes
Add Iron block and Gold block as essential recipes (sleep bed, cure a villager)
Fix init for best pet (named passive mob, like cow or pig, should reward emerald each time fed)
Enhance loot from boss (guaranteed chest)
Enhance performance
Add recipes rewards to raid, fishing and morning cat