Combat+

Combat+ 1.0.1

This project is
100% Complete
Minecraft Version(s)
1.14.4
Pack Requirements
Depends on a Resource Pack, Depends on a dependency Data Pack
Data Pack Dependency
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Project Resource Pack
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Combat+ adds 8 new classes of weapons, each with their own unique combat system. Try out alternatives to the standard 1.9 cooldown mechanic.

If you want to use Combat+ with another of my datapacks that use a Resourcepack (ie. Mechanization), check out the Combined Resourcepack for my projects.

Currently adds:
  1. Sickles: linear cooldown only triggering on hit instead of on swing
  2. Hammers: axe-like variant to sickles
  3. Scythes: Damage Decay system- damage decrease slightly on hit and recharges over time
  4. Maces: axe-like variant to Scythes
  5. Katanas: Combo damage system- damage starts out low, but increases with each successive hit
  6. Knives: Like weaker swords, but can be thrown with right click
  7. Arc Stars: A sticky grenade that explodes after a short delay, breaking blocks and slowing nearby entities
  8. Spears: No cooldown
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Author
ImCoolYeah105
Downloads
42
Views
164
First release
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Latest updates

  1. 1.0.1

    Added "/function give:complus/<item>" commands. Added titanium tools, craftable if Mech is...
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