BlazeandCave's Advancements Pack

BlazeandCave's Advancements Pack 1.12.4

- Item rewards, Experience rewards and Trophies can now be toggled such that they are only given to the first player getting each advancement.
-- To facilitate the above change, commands for item and experience rewards have all been moved to their own functions located in the “reward” and “exp” folders respectively.

- Recreated every advancement completion message in function files contained within the “msg” folder.
-- Goals, Super Challenges, Milestones and hidden advancements now show as blue, red, yellow and pink respectively in chat.
-- “Advancement Legend” shows as gold in chat.
-- When mousing over an advancement in chat, it will also now say which tab it comes from.

- Added two new config sub-menus that can be accessed from the main config menu.
-- The first contains all settings for advancement completion messages. Each tier of advancement can separately be toggled on, off, or first-player only.
-- The second now contains all of the advancement scoreboard display options.

  • Toggling Cooperative Mode on while advancement messages are toggled on will now toggle them to first-player only, and vice versa.
  • Changed the coop_update function so that it checks the bac_obtained score for each advancement instead of the advancements of all players online before sharing.
-- This will ensure that an advancement can be shared to everyone even if the only player(s) that have gotten that advancement are currently offline.

  • Added Deep Warm Oceans to “The sea calls you…”
  • Increased the falling distance required to get “Trampoline” to 30 blocks to more closely match Bedrock. Updated its description to reflect this.
  • Nerfed the requirements of “Olympic Gold Medalist” to only require swimming 50km. Updated its description to reflect this.
  • Nerfed the requirements of “Global Railway Network” to only require travelling 50km by Minecart. Updated its description to reflect this.
  • Fixed Plains and Sunflower Plains both being listed under a criteria named “plains” in “One with the forest”.
  • Slightly changed the description of “Fashion Statement” again to correct a small grammatical error.
  • Removed a duplicate criteria entry on “Take Notes”.
- Incorporated the new vanilla advancements added in 21w39a into the datapack. “Star Trader” replaces “Council of Crafters”, while “Caves & Cliffs”, “The Sound of Music” and “Feels Like Home” are brand new.
-- Currently the latter three do not count towards the scoreboard or are required by milestone advancements. This will come closer to Minecraft 1.18’s release.

- Added Cooperative Mode, which can be enabled in the config menu.
-- While this is toggled on, advancements that any player gains will be shared across all other players, essentially meaning players can work together to gain advancements. Best used in worlds with a small number of players that all work closely together.
-- At the moment, turning this on disables advancement announcements in the chat to prevent massive chat spam.
-- Additionally, all players will get rewards and trophies (if they are toggled on) even if they were not the one to originally get an advancement and just had it shared.

- Added the First Advancements scoreboard. This works similarly to the regular advancements scoreboard, except when getting an advancement it only increases if you are the first player on the world to get that advancement.
-- Has no difference in singleplayer.
-- Ideal for more complex advancement races.
-- Can be used very nicely in tandem with Cooperative Mode, as you can then see which advancements nobody has gotten yet so you know what to work towards.

- Added a scoreboard objective (bac_obtained) that keeps track of how many players have obtained each advancement.
-- This is mostly used internally for checking if a player is the first to get a certain advancement.
-- However, server owners may find it interesting for data purposes, e.g. for creating a list of the most commonly-obtained advancements on a server.

  • Made the following advancements no longer be hidden: “Particle Fan”, “Vibe Check”, “Humble Bundle”, “Fractal”.
  • Renamed “Cold Feet” to “High Feet”, also changing its description to make it more mountain-focussed. Added the new mountain biomes to it, and moved the taiga biomes to “One with the forest”.
  • Added Flower Forest, Sunflower Plains, Tall Birch Forest and Giant Spruce Taiga to “One with the forest”.
  • Added Ice Spikes to “Snow Feet”, which has been renamed to “Cold Feet”.
  • Added Eroded Badlands and Shattered Savanna to “Warm Feet”.
  • Added Deep Warm Oceans to “Wet Feet”.
  • Added the new mountain biomes and Deep Warm Oceans to “Adventuring Time” and “Explorer of Worlds”.
  • Added those biomes and the cave biomes as well to “Travelling Bard”.
  • Removed all of the hills biomes that no longer generate from advancements that require them.
  • Changed “Adventuring Time” so that it now requires exploring one biome from each category of surface Overworld biomes (so it works similar to “Travelling Bard”). Updated its description to reflect this.
  • Changed “Explorer of Worlds” so that it now requires exploring every cave, nether and end biome in addition to every surface Overworld biome. Updated its description to reflect this.
  • “This Dirt is Dirtier” no longer requires trading Rooted Dirt with a Wandering Trader, it can now be obtained from collecting Rooted Dirt by any means.
  • Fixed “Leaflet Drop” sometimes not triggering if you fall through a Big Dripleaf that has a tall stem.
  • Added Spore Blossoms to “Lush Hour” and “What’s new with composting?”.
  • You now once again need to get a stack of Small Dripleaves in “Stack all the Blocks!”. They are also now required for “Lush Hour”.
  • Added Sculk Sensors to “Engineer” and “Master Engineer”.
  • Added Bundles, Sculk Sensors and Spore Blossoms back to “All the Blocks!”, “Stack all the Blocks!”, “All the Items!” and “Stack all the Items!”
  • Removed Deepslate Copper and Coal Ore from “Oresome!”
  • Removed Deepslate Copper, Coal and Emerald Ore from “All the Blocks!” and “Stack all the Blocks!”
  • Changed “Deep Slate Nine” so it now triggers when going below y-level 5.
  • Changed “Rock Bottom” so that you need to reach y-level -59 or lower in the Overworld instead of 5 or lower.
  • Changed “Sky High” so you need to go above y-level 325 instead of 260.
  • Changed “Top of the World” so in the Overworld you need to place scaffolding at y-level 319 instead of 255 (in the Nether and the End, it can still be placed at y-level 255).
  • Changed “Council of Crafters” so in the Overworld you need to trade with a villager at y-level 319 or higher instead of 255 (in the Nether and the End, it can still be at y-level 255).
  • Changed “Skyblock” so you need to place a grass block at y-level 280 or higher instead of 200. It also now works only in the Overworld.
  • Changed “Trampoline” to require falling onto a slime block from at least 10 blocks. Updated its description to reflect this.
  • Changed “Seeing Stars” so that its two requirements are now combined into one requirement.
  • Changed “Heeere’s Johnny!” and “Wololo!” so that they trigger only when killing a Vindicator or Evoker within the bounding box of a Woodland Mansion. This is changed from specifically only being able to kill one that naturally spawned in a mansion (Hence, a raid spawned in a mansion will now count towards these advancements, and luring naturally-spawned Vindicators or Evokers outside of a mansion and killing them will not).
  • Advancements that trigger upon wearing certain piece(s) of armor now use the inventory_changed trigger instead of location, so that they trigger instantly upon putting the armor on.
  • Changed “Cool Kids” and “Fashion Statement” so they trigger when wearing a Leather Tunic and dyed Leather Pants respectively, instead of just crafting them. Updated their descriptions to reflect this.
  • Changed “Fuel Engine” so it triggers when you place coal or charcoal inside one.
  • Changed “Troll Chest” so it triggers when opening a trapped chest. Updated its description to reflect this.
  • Changed “Tripping Over” so it triggers when you set up and trigger a tripwire. Updated its description to reflect this.
  • Changed “Under Pressure” so it triggers when stepping on a pressure plate. Updated its description to reflect this.
  • Changed “Let It Go!” so it now triggers when you step on Frosted Ice while wearing Frost Walker boots in any Deep Ocean biome. Updated its description to reflect this.
  • Changed “Do a Barrel Roll!” so it now triggers when using a Riptide trident. Updated its description to reflect this.
  • Changed “Music To My Ears” so it is a task instead of a goal.
  • Nerfed the requirements for “Out for a stroll”, “Who needs cars?” and “I enjoy long walks & playing MC” from 10km → 100km → 1000km to 10km → 50km → 250km.
  • Removed “Did you just run across earth?” and replaced it with “Natural Sprinter”, which requires sprinting 10km. Also made “Marathon” a goal and “Your legs must be tired” a challenge.
  • Renamed “Cold Feet” to “High Feet”.
  • Renamed “Snow Feet” to “Cold Feet”.
  • Renamed “Atlantis” to “Atlantis?”
  • Renamed “Get ship-rekt!” to “Ahoy!”
  • Fixed a typo in “Foilage” so that it is now named “Foliage”, including changing its internal name.
  • Fixed a capitalisation typo in “How did We Get Here?” so that it is now properly named “How Did We Get Here?”
  • Fixed a grammatical mistake in the description for “Time to Chop!” where it read “Use planks and sticks to make a axe”
  • Fixed “Prime Specimen” triggering the reward function for “All chained up”.
  • Fixed “Rock Polish” triggering the reward function for “Fake Stronghold”.
  • Moved “This Dirt is Dirtier” and “Leaflet Drop” back to the Mining tab.
  • Moved “Moss Maker” after “This Dirt is Dirtier”.
  • Moved “A Shiny Treat” after “Leaflet Drop”.
  • Moved “Particle Fan” after “A Shiny Treat”.
  • Moved “Humble Bundle” so it comes after “They’re breeding like rabbits!”
  • Moved “Tripping Over” and “Troll Chest” after “Under Pressure”.
  • Fixed the reward for “Cupid” only giving 2 Golden Apples when it says it gives 8.
  • Fixed the reward for “I just want to make Toast!” saying it gives 10 Rabbit’s Feet when it only gives 1.

- Refused to change “Serious Dedication”.
- Fixed the reward for “Wax On!” saying it gives 2 Honeycombs when it actually gives 4.
- Fixed “The Ghastly Eyes” triggering upon killing any invisible mob.

Hardcore version update
- The hardcore datapack now requires unzipping once again. The downloaded file contains the words [UNZIP ME] to make this more clear. (Note: The base datapack does not require unzipping)
- Fixed the hardcore_install function not working.

Language Pack update
- Updated Ukrainian translations for 1.12 courtesy of Marsik_the_alien.
- Updated Chinese (Traditional) translations for 1.12 courtesy of TorchGod.
- BlazeandCave’s Advancements Pack and the Hardcore datapack no longer require unzipping. You can now just simply drag and drop the downloaded zipped file straight into your world!
- Added Moss Blocks to “Basketblock Championship”.
- “The Ghastly Eyes” can now alternatively be obtained by killing an invisible cave spider.
- Fixed Small Dripleaves not properly triggering its component in “What’s new with composting?”


1.12.3 Hardcore version
- Fixed “NOT THE BEES!” still being hidden.
- Fixed “So Long & Thanks For The Fish” not having the same advancement icon or position as in the original datapack.
- Fixed “Death From All” not having red-colored text in its description.
- Added Cookies to “Vegetarian”.
- Fixed “All Chained Up” counting both itself and “MURDERER!” as complete in “Adventure Milestone” and “Advancement Legend”.
- Fixed the item rewards for “A Shiny Treat” saying in chat that it gives 2 Glow Berries when it actually gives four.
- Removed “Powder-full”’s item reward since due to a Minecraft bug it won’t be given.
- Fixed the item rewards for “A Piglin’s Best Friend” reading “+50 block.minecraft.gold_ingot” when it should read “+50 Gold Ingot”.
- Fixed the trophy for “Anti-Gravity Generator” not being given.
- Fixed the trophy for “The Perfect Run” having a custom model data of 131 when it should be 132.

BACAP Language Pack 1.12.0.2
- Updated German translations for 1.12 courtesy of Enucius.
- Updated Russian translations for 1.12 courtesy of KorS1z.
- Updated Portuguese translations for 1.12 courtesy of Ralph10.
- Updated Polish translations for 1.12 courtesy of Michał.
- Updated Korean translations for 1.12 courtesy of NewDays.
- Updated Chinese (Simplified) translations for 1.12 courtesy of SleepyAsh.
- Updated Vietnamese translations for 1.12 courtesy of quank6 and FehnLmao.
- Updated Spanish translations to fix some misspellings courtesy of Fredderick.
- Moved all trophies to their own functions, and then made their advancements’ reward functions call those trophy functions.
- Fixed “Suit Up” and “Cover Me With Diamonds” only triggering when wearing a helmet.
The update for Minecraft 1.17: Caves and Cliffs (Part 1)

New Advancements
BlazeandCave’s Advancements: Nothing
Mining: “Coppers and Robbers”, “Budget Channeling”, “Surge Protector”, “Called Shot”, “Don’t Come a Copper!”, “Copper Miner”, “Master Copper Miner”, “Wax On”, “Wax Off”, “The Statue of Liberty”, “Sly Copper: The Copper Heist”, “G.I. Geode”, “Good For Your Bones”, “Galileo Figaro”, “Pixel Perfect”, “Blackout”, “Amethyst Miner”, “Filthy Lich”, “That’s the point!”, “Deep Slate Nine”, “Tuff Stuff”, “Moss Maker”, “Iggy”, “Particle Fan” (hidden), “Lush Hour”, “A Shiny Treat”, “Strike a Light”, “Bonfire Night”, “Bulldozer”, “Mr Bean”.
Building: “Setting up the mood”, “The Ritual Begins”, “Happy Birthday!”, “Pane in the Glass”, “Hot Tub”, “Rock Polish”, “Deepslate Conspiracy”, “Skyblock”.
Farming: “One-course meal”, “Come to the countryside!”, “An Apple a Day”.
Animals: “Goat out of here!”, “Billy the Kid”, “Goat Simulator”, “Whatever Floats Your Goat”, “Screaming Milk”, “Cephalight”, “Glow and Behold”, “Flashy Items”, “Iceologer Should’ve Won”, “The Cutest Predator”, “The Healing Power of Friendship”, “Thanks a lotl”, “Axolittle”, “Axolotl of them”, “Axeolotl”, “Humble Bundle” (hidden), “Fractal” (hidden), “Swine Sailing”, “Llama Festival”, “Is it a Bird?”, “So Hungry I Could Eat a Horse!”.
Biomes: “Smooth Operator”, “This Snow is Snowier”, “Light as a Rabbit”, “Powder-full”, “Boatception”, “Pandamonium”, “Edge of the Jungle” (hidden).
Adventure: “This Dirt is Dirtier”, “Leaflet Drop”, “Hey! You two should kiss!”, “Rare Candy Shop”, “Buy Low, Sell High”, “Justice”.
Monsters: “Poultry Boy”, “Basketblock Championship”, “Pupil Poppers”.
Weaponry: “It’s time consuming”, “Inspector Gadget”, “Rock, Paper, Shears”, “Backfire”.
Redstone: “Take Notes”, “Noteworthy”, “Travelling Bard”, “Vibe Check” (hidden).
Enchanting: “Over-Overkill”.
Statistics: “The Haggler”, “Big Spender”, “STONKS!”.
Nether: “Ancient Restoration”, “Hot Spring”, “Polar Opposites”, “Jenga”, “Is it a Balloon?”, “A Piglin’s Best Friend”, “Instant Mining”, “Beacon Overlord”, “Master Netherite Miner”, “Netherite Mad Lad” (hidden).
Potions: “Gas Bomb”.
The End: “Is it a Plane?”, “Good Luck Getting This One” (hidden).
Super Challenges: “Telescopic”, “The Perfect Run”.

Changes and fixes
- Added Axolotls, Goats, Squids and Glow Squids to “Overpopulation” and “Follow the Leader”.
- Added Axolotls and Glow Squids to “The Aquatic Hunter”.
- Added Goats to “The Mighty Hunter”.
- Added Axolotls, Glow Squids and Goats to “Highway to Hell”, “Endergeddon”, “Potion Master” and “Biological Warfare”.
- Added Goats to “Death From All”.
- Added Trader Llamas to “Overpopulation”. They can also now be used as an alternative to regular llamas in “You Lead, I’ll Follow”, “Stay Calmer”, “So I got that going for me”, “Llama Llama Duck King”, “Llama Festival” and “Heavy Duty Caravan”.
- Added all the new blocks and items to “All the Blocks”, “Stack all the Blocks”, “All the Items” and “Stack all the Items”.
- Added Copper Ore and all the new Deepslate Ores (except Deepslate Emerald Ore) to “Oresome!”.
- Added Copper Blocks, Blocks of Amethyst, and Raw Iron, Gold and Copper Blocks to “Mineral Collection”.
- “Pick Like Silk” and “Emerald Miner” can now be alternatively achieved by obtaining Deepslate Diamond and Emerald Ore respectively.
- Added all the new slabs and stairs to “Cut In Half”, “Stairs? NOOOOO!”, “Slabs For Days”, “Ah, My Old Enemy…”.
- “Stone Age” can now be achieved if you obtain Cobbled Deepslate.
- Added Calcite, Tuff, Dripstone, Cobbled Deepslate and Smooth Basalt to “Rock Collection”.
- Added Amethyst Clusters, Buds, Glow Lichen, Glow Item Frames?, Glow Berries to “Let There Be Light!”.
- Added Azalea and Flowering Azalea to “Harry Potter”.
- Added Glow Lichen, Small/Big Dripleaves, Cave Vines/Glow Berries, Azaleas and Flowering Azaleas to “Combine Harvester”.
- Added Glow Berries, Small Dripleaf, Big Dripleaf, Moss Carpet, Moss Block, Azalea, Flowering Azalea, Azalea Leaves, Flowering Azalea Leaves and Hanging Roots to “What’s new with composting?”.
- Added Azalea Leaves and Flowering Azalea Leaves to “Trimming the Treetops”.
- Added Glow Berries to “Vegetarian”, “A Balanced Diet” and “A Gluttonous Diet”.
- Added Lightning Rods, Slime Blocks and Honey Blocks to “Engineer” and “Master Engineer”.
- Changed “Iron Miner” and “Gold Miner” so that you now need to obtain a stack of Raw Iron and Gold respectively instead of their ores. Updated their descriptions to fit this.
- Changed “A Masterpiece!” so it now triggers when placing a painting like what its description says instead of just obtaining one.
- Changed “Boaty McBoatface”, “The Undead Cavalry” and “This One’s Mine!” to use the start_riding trigger. Updated “Boaty McBoatface”’s description to reflect this.
- “Overkill” can now only be obtained through melee damage. Updated its description to reflect this.
- Changed “Nether Rock Collection” so you need to collect a stack of Magma Blocks instead of Glowstone, since a stack of Glowstone is already required for “Glowstone Miner”. Updated its description to reflect this.
- “Soul Runnings!” can now trigger when you step on Soul Soil as well as Soul Sand while wearing Netherite Boots enchanted with Soul Speed III.
- Changed “The Point of No Return” and “Event Horizon” so that they only work in the End.
- Fixed the Mining, Farming, Monsters and Weaponry root advancements not triggering if the first tool of their kind you obtain is Netherite.
- Fixed “Diamonds to you!” triggering if you drop a diamond and then pick it up yourself.
- Fixed “Raise the flag!” not triggering if you place a banner on a wall.
- When placing a painting for “Art Gallery”, the type of painting is now checked immediately after placing it. This means it should now always count since previously if breaking a painting too soon after placing it it may not have counted.
- Fixed “Like a Cat” and “Let It Go!” not triggering if you obtain Netherite Boots with Feather Falling or Frost Walker respectively.
- Fixed “Oh, Shiny!” from still triggering if the player was wearing a Golden Chestplate, Leggings or Boots.
- Fixed “A Wizard’s Breakfast” and “Just Keeps Going” not resetting progress if you eat a slice of Cake or a Honey Bottle.
- Fixed “WHERE’S THE HONEY LEBOWSKI” triggering after only consuming 50 Honey Bottles due to Minecraft’s “times used” statistic incrementing by 2 for every one Honey Bottle consumed for some reason.
- “Dragon vs Dragon II” and “Dragon vs Wither: Pre-Sequel” can no longer be cheesed by sitting in a boat, minecart, or any other rideable mob, or using water or lava.
- “A Furious Test Subject” can no longer be obtained by hitting yourself when you have the required effects.
- Renamed “The Haggler” to “Professional” to make room for the new “The Haggler” in the Statistics tab.
- Renamed “Don’t Step on it!” to “Stepping on Legos” and changed it so it triggers when taking damage from stepping on a Magma Block. Updated its description to reflect this.
- Renamed “Lava Fishing” to “Hot Reels!”
- Renamed “Archaeologist” to “Netherite Miner” due to the upcoming archaeology mechanic.
- Updated the description of “Pathways” so it reads to create Dirt Paths instead of Grass Paths.

Moved advancements
- Moved some advancements in the Mining tab to other tabs to make room for new Caves and Cliffs advancements.
→ Building tab: “Camping Out”, “Delicious, Hot Schmoes!”, “Spawn Camping”, “Its original form”, “Smooth, dude!”, “Blast it!”, “Bubble, Bubble, Toil and Trouble!”, “Washing Machine”, “Sharpening Station”, “Classic Pocket Edition Block”, “Agent Smithing Table”
→ Adventure tab: “Beethoven”

- Moved the following advancements to the Super Challenges tab: “Explorer of Worlds”, “I am Loot!”, “Stockbroker”, “Ultimate Enchanter”, and “How Did We Get Here?”

- Other advancements that have been moved from one tab to another tab are:
-- Animals tab → Farming tab: “Trimming the Treetops”, “Foilage”, “Yay! Deadbush!”
-- Enchanting tab → Mining tab: “Emerald Miner”
-- Monsters tab → Nether tab: “Legend of Hell Chicken Riders”

- Cleaned up the Mining tab’s branches a bit so the new content fits
-- Moved “Chestful of Cobblestone” after “MOAR Tools”.
-- Moved “Rock Bottom” after “Tuff Stuff”.
-- Moved “Bling Bling Gone” and “Gold Miner” after “Living Like Kings”.
-- Moved “Cover Me With Diamonds” after “Iconic Merchandising Prop”.
-- Moved “Rest In Pickaxes” after “Even MOAR Tools”.
-- Moved “Diamonds to you!” after “Diamond Miner”.
-- Moved “Master Diamond Miner” after “Mineral Collection”.
-- Moved “Oresome!” after “Emerald Miner”.

- Cleaned up the Building tab’s branches a bit as well to reduce vertical scrolling (mostly to accommodate the new advancements that arrived from the Mining tab)
-- Moved “Help! I’ve been framed!” after “A Masterpiece!”.
-- Moved “Expensive!” after “Electric!”.
-- Moved “The Jungler” after “Professor Birch”.
-- Moved “Bubble, Bubble, Toil and Trouble!” after “Agent Smithing Table”.

- Cleaned up the Farming tab a bit also.
-- Moved “Ecologist” after “Ultra Hardcore”.
-- Moved “Combine Harvester” after “One-course meal”.
-- Moved “Castaway” after “Undersea Gardener”.
-- Moved “The Melon! The Melon! The Melon!” after “Naturally Carved”.
-- Moved “Pumpa kungen!” after “Unmasked”.
-- Moved “Must be your birthday” after “Hay there!”
-- Moved “Serious Dedication” after “Come to the countryside!”.

- Greatly reorganised the Super Challenges tab with assistance from BlackBird_6.

- Other advancements that have been moved within a tab are:
-- “For you, my sweet” is now after the root of the “Biomes” tab.
-- “Thin Ice!” is now after “Powder-full”.
-- “So Long & Thanks For The Fish” is now after “Echolocation”.
-- “Turtle Army” is now after “Save the Turtles!”
-- “Heavy Duty Caravan” is now after “Llama Festival”.
-- “Master Trader” is now after “Lilypad Hatter”, where “Stockbroker” formerly was.
-- “War Is Coming” is now after “Buy Low, Sell High”.
-- “Magma Cube Squisher” is now after “Legend of Hell Chicken Riders”.

Internal name changes
- Advancements whose internal names were inconsistent with their actual name had their internal names corrected. Most notably this includes the entire “Monsters” tab, which was formerly known internally as the “combat” tab and is now known as the “monsters” tab.
-- “Aww it broke!”: oh_noes → aww_it_broke.
-- “DIAM - oh, wait no”: the_wrong_shade_of_blue → diam_oh_wait_no.
-- “Writer’s Block”: speech_speech_speech → writers_block.
-- “Olaf”: do_you_want_to_build_a_snowman → olaf.
-- “Mushroom, Mushroom!”: mushroom_mushroom_mushroom_mushroom → mushroom_mushroom.
-- “Knowledge is Power”: magic_book → knowledge_is_power.
-- “Fuel Engine”: completely_useless_fuel_engine → fuel_engine.
-- “Heavy Metal”: old_cartoon_joke → heavy_metal.
-- “Legend of Hell Chicken Riders”: legend_of_the_hell_chicken_rider → legend_of_hell_chicken_riders.
-- “Medic!”: i_need_healing → medic.

- Updated the internal requirements for all biome-related advancements to be consistent with the biome id’s (previously they were the same as 1.12’s biome id’s).

Frame changes
- “Take to the Skies” is now properly a task instead of a goal.
- “Ecologist” is now a goal instead of a task.
- “Hell Botanist”, “When Piglins Fly”, “Qinling”, “Plane Walker” and “Overkill” are now goals instead of challenges.
- “Heavy Duty Caravan” is now a challenge instead of a goal because it’s pretty darn hard.
- Every previously hidden advancement is now no longer hidden, with the exception of “Handsome Jack” and the newly added hidden advancements.
- Hidden advancements (including “Handsome Jack”) are no longer required for milestones, Advancement Legend, and no longer count towards the advancements scoreboard. This essentially makes them optional for 100% completion.

- Changed the description colours of some advancements:
-- Goal advancements are now blue.
-- Super Challenges are now red.
-- Hidden advancements are now pink.
-- Milestone advancements are now yellow.
-- “Advancement Legend” is now gold.

Trophies
- Added trophies for the following advancements: “Chestful of Cobblestone”, “Bulldozer”, “The Statue of Liberty”, “Sly Copper: The Copper Heist”, “Pixel Perfect”, “Amethyst Miner”, “Mr. Bean”, “Armor Display”, “An Apple a Day”, “Come to the countryside!”, “What’s new with composting?”, “Birdkeeper”, “Tropical Collection”, “Nest, Quick!”, “Iceologer Should’ve Won”, “Heavy Duty Caravan”, “Fractal”, “Basketblock Championship”, “Pupil Poppers”, “Multiclassed”, “Pandamonium”, “Edge of the Jungle”, “Hey! You two should kiss!”, “Justice”, “Master Engineer”, “STONKS!”, “Over-Overkill”, “Subspace Bubble”, “A Piglin’s Best Friend”, “Master Netherite Miner”, “Netherite Mad Lad”, “The Perfect Run”.
- Changed the trophy for “Happy New Year!” and shifted its previous trophy to the new “Happy Birthday!”
- Changed the trophy for “Zork Chop” (previously the only goal advancement to have a trophy) so that it’s advancement written in the lore is in the same blue colour as the description of goal advancements.
- The trophies for all Super Challenges (including those that were just moved to this tab) now have the name of those advancements written in a much brighter red text.
- Made sure the advancements listed in the tooltip for the trophies of “A Wizard’s Breakfast” and “Super Challenges Milestone” are consistent.
- Fixed the reward text for the Finger Guns so it properly says you got 2 of them.

Item and Experience Rewards
- Changed the rewards of “Iron Miner” and “Blast it!” so they give Raw Iron instead of Iron Ore.
- Changed the rewards of “Gold Miner” and “Gold Mine!” so they give Raw Gold instead of Gold Ore.
- Changed the reward of “Trick or Treat” so it gives Carved Pumpkins instead of Pumpkins.
- Added a reward of 2 Netherite Ingots to both “MOAR Broken Tools” and “Where are all your clothes?”.
- Added a reward of 3 Scutes to “Tank”.
- Increased the reward of “Demolitions Expert” so you get 25 TNT instead of 5.
- Nerfed the reward of “Chestful of Cobblestone” so you only get an Efficiency II enchanted book instead of Efficiency IV.
- Nerfed the reward of “Sticky Situation” so you only get 1 Honey Block instead of 4.
- Nerfed the reward of “WHERE’S THE HONEY LEBOWSKI” so you only get 12 Honey Blocks instead of 25.
- Nerfed the reward of “Impossible…” so you only get 6 Ender Pearls instead of 16.
- Removed Blaze Powder and Nether Wart from the reward for “Local Brewery” to prevent people accessing these items too soon if they get a brewing stand from a village.
- Removed Dragon’s Breath from the reward for “Dragon Shield”.
- The messages that display when unlocking a new tab now always appear, not just when item rewards are enabled.
- Made the welcome message and the messages that appear when unlocking a new tab translatable.
- Fixed the Firework Rockets that are given as a reward by various advancements not having a Flight Duration listed.
- Fixed the item reward text for “Bubble, Bubble, Toil and Trouble!” saying it rewards 1 Iron Ingot when it actually rewards 2.
- Fixed the item reward text for “Sheriff Firearm” saying it rewards 24 Golden Horse Armors, when in fact it only rewards 1.
- Fixed the item reward text for “Uh, Houston? We have a problem” saying it rewards a Feather Falling III enchanted book when it actually rewards a Feather Falling IV enchanted book.
- Changed item reward function text so it draws from Minecraft’s translation strings instead of being hard-written. This means item reward function text now automatically translates into all languages, even ones that the Language Pack does not support.
- Increased the experience amount rewarded for all Super Challenges. Super Challenges that awarded 200 or less experience now reward 500, and ones that rewarded 500 now reward 1000.

Configuration
- Added a new setting that allows you to enable or disable experience rewards for advancements.
- Added an alias command for bringing up the config menu: /function blazeandcave:config_menu
- Added some alias commands for updating the advancements scoreboard: /function blazeandcave:config/update_score and /function blazeandcave:update_score.
- Made the config menu and all sub-menus and confirmation messages translatable.
- Fixed “Trimming the Treetops”, “Foilage”, “Yay! Deadbush!” and “Legend of Hell Chicken Riders” not counting when using the update_score function.

- Refused to change “Serious Dedication”.


Changes since 1.12 Beta Build 8
- Removed Small Dripleaves from “Lush Hour” and you now only need 1 to have it count in “Stack all the Blocks!”
- Updated for 1.17 Release Candidate 2. This beta build could be considered a release candidate itself - it is likely no more changes will be made between this build and the full release.
- Changed “A Masterpiece!” so it now triggers when placing a painting like what its description says instead of just obtaining one.
- “Stepping on Legos” now only triggers if you step on a Magma Block without sneaking OR wearing boots enchanted with Frost Walker OR having the fire resistance effect (in other words, you have to get burnt by Magma Blocks)
- “Soul Runnings!” can now trigger when you step on Soul Soil as well as Soul Sand while wearing Netherite Boots enchanted with Soul Speed III.
- Fixed “Oh, Shiny!” from still triggering if the player was wearing a Golden Chestplate, Leggings or Boots.
- Fixed “Like a Cat” and “Let It Go!” not triggering if you obtain Netherite Boots with Feather Falling.
- Added a reward of 2 Netherite Ingots to both “MOAR Broken Tools” and “Where are all your clothes?”.
- Added a reward of 3 Scutes to “Tank”.
- Fixed the Firework Rockets that are given as a reward by various advancements not having a Flight Duration listed.
- Refused to change “Serious Dedication”.

BACAP Language Pack 1.12.0.1
- Fully updated Spanish translations for 1.12.
The Caves and Cliffs Generation Preview Version is a separate datapack you install alongside BlazeandCave’s Advancements Pack, in a similar fashion to the Hardcore-Friendly version. It is designed for use with Mojang's Caves and Cliffs Preview datapack, which expands the world height and adds in the new cave generation. Installation instructions can be found in the description.

The following changes are made:

- “Humble Bundle” and “Fractal” are made un-hidden, and now count towards the scoreboard and milestone advancements.
- Removed Deepslate Coal, Copper and Emerald Ore from “Oresome”, “All the Blocks!” and “Stack all the Blocks!”.
- Added Bundles to “All the Items!” and “Stack all the Items!”.
- Changed “Rock Bottom” so that you need to reach y-level -59 or lower in the Overworld instead of 5 or lower.
- Changed “Sky High” so you need to go above y-level 325 instead of 260.
- Changed “Top of the World” so in the Overworld you need to place scaffolding at y-level 319 instead of 255 (in the Nether and the End, it can still be placed at y-level 255).
- Changed “Council of Crafters” so in the Overworld you need to trade with a villager at y-level 319 or higher instead of 255 (in the Nether and the End, it can still be at y-level 255).
- Changed “Skyblock” so you need to place a grass block at y-level 280 or higher instead of 200.
- Added Glow Berries to “Vegetarian”, “A Balanced Diet” and “A Gluttonous Diet” (for real now - for some reason they weren’t actually required before).
- Added an item reward to “Strike a Light” that consists of 2 Iron Ingots and 2 Flint.
- Made the welcome message and the text that appears when unlocking a new tab translatable.
- Made the config menu and all sub-menus and confirmation messages translatable.

BACAP Language Pack 1.12
- Updated the base_language_file as well as French, Pirate Speak and LOLCAT translations with everything added in 1.12.
- Made the welcome message and the text that appears when unlocking a new tab translatable.
- Made the config menu and all sub-menus and confirmation messages translatable.
- Added “Get stung by a bee” as a translation string due to “NOT THE BEES!” being changed in the Hardcore-Friendly Version.
- Added Vietnamese translations courtesy of quank6.
- Updated Chinese (Simplified) translations for 1.11 courtesy of SleepyAsh.

1.12 Hardcore-Friendly version
- Updated all of the hidden advancements so that they are no longer hidden.
- Added Goats to “Death From All” and support for “Goat Simulator”.
- “Handmade Blinding” is now changed so that you only have to obtain a Carved Pumpkin with Curse of Binding, instead of needing to wear it.
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