The first Alpha Build for Minecraft 1.17's snapshots is now here! It will work in snapshots 21w05b and 21w06a. However, it is a very early build and some things are subject to change (hence why it is called an 'Alpha Build' when in the past normally the early releases are referred to as 'Betas')
In addition, if you upgrade a world that used an older version of this datapack to this alpha build, a large number of advancements' progress will reset. This is intentional as part of some internal overhauls.
- Added many new advancements related to the Caves and Cliffs update.
BlazeandCave’s Advancements:
Mining: “Coppers and Robbers”, “Budget Channeling”, “Don’t Come a Copper!”, “Copper Miner”, “Master Copper Miner”, “Wax On, Wax Off”, “The Statue of Liberty”, “Sly Copper: The Copper Heist”, “G.I. Geode”, “Tuff Stuff”, “Good For Your Bones”, “Galileo Figaro”, “Blackout”, “Amethyst Miner”, “Filthy Lich”, “That’s the point!”, “This Dirt is Dirtier”, “A Shiny Treat”, “Leaflet Drop”, “Iggy”, “Particle Fan”, “Lush Hour”
Building: “Setting up the mood”, “The Ritual Begins”, “Happy Birthday!”, “Hot Tub”, “Skyblock”
Farming: “One-course meal”, “An Apple a Day”
Animals: “Humble Bundle”, “Swine Sailing”, “Llama Festival”
Biomes: “This Snow is Snowier”, “Powder-full”, “Cephalight”, “Neon Sign”, “Flashy Items”, “Iceologer Should’ve Won”, “Cutie in a Bucket”, “Axolittle”, “Axolotl of them”, “Axeolotl”, “Thanks a lotl” (note: Glow Squid and Axolotl advancements may be moved to a different tab once more information about their spawning conditions arises)
Adventure: “Buy Low, Sell High”, “Justice”
Monsters: “Poultry Boy”, “Pupil Poppers”
Weaponry: “It’s time consuming”, “Inspector Gadget”, “Rock, Paper, Shears”
Redstone: “Take Notes”, “Noteworthy”, “Vibe Check” (note: “Vibe Check” may be moved to a different tab once more information about the Deep Dark arises)
Enchanting:
Statistics: “The Haggler”, “Big Spender”, “STONKS!”
Nether: “Ancient Restoration”, “Hot Spring”, “Polar Opposites”, “Instant Mining”
Potions:
The End:
Super Challenges: “The Perfect Run”
- Added Axolotls to “Overpopulation” and “Follow the Leader”.
- Added Axolotls and Glow Squids to “The Aquatic Hunter”.
- Added Axolotls and Glow Squids to “Highway to Hell”, “Endergeddon”, “Potion Master” and “Biological Warfare”.
- Added all the new blocks and items to “All the Blocks”, “Stack all the Blocks”, “All the Items” and “Stack all the Items”.
- Added Copper Ore to “Oresome!”.
- Added Copper Blocks and Blocks of Amethyst to “Mineral Collection”.
- Added all the new slabs and stairs to “Cut In Half”, “Stairs? NOOOOO!”, “Slabs For Days”, “Ah, My Old Enemy…”.
- Added Calcite, Tuff, and Dripstone to “Rock Collection”.
- Added Amethyst Clusters, Buds, Glow Lichen, Glow Berries and every type of Candle to “Let There Be Light!”.
- Added Glow Lichen and Dripleaves to “Combine Harvester”.
- Added Glow Berries, Spore Blossoms, Small Dripleaf, Big Dripleaf, Moss Carpet, Moss Block, Azalea, Flowering Azalea, Azalea Leaves, Flowering Azalea Leaves and Hanging Roots to “What’s new with composting?”.
- Added Azalea Leaves and Flowering Azalea Leaves to “Trimming the Treetops”.
- Added Glow Berries to “Vegetarian”, “A Balanced Diet” and “A Gluttonous Diet”.
- Added Sculk Sensors to “Engineer” and “Master Engineer”.
- Moved some advancements in the Mining tab to other tabs to make room for new Caves and Cliffs advancements.
→ Building tab: “Camping Out”, “Delicious, Hot Schmoes!”, “Spawn Camping”, “Its original form”, “Smooth, dude!”, “Blast it!”, “Bubble, Bubble, Toil and Trouble!”, “Washing Machine”, “Sharpening Station”, “Classic Pocket Edition Block”, “Agent Smithing Table”
→ Adventure tab: “Beethoven”
- Moved the following advancements to the Super Challenges tab: “Explorer of Worlds”, “I am Loot!”, “Stockbroker”, “Ultimate Enchanter”, and “How Did We Get Here?”
- Other advancements that have been moved from one tab to another tab are:
-- Animals tab → Farming tab: “Trimming the Treetops”, “Foilage”, “Yay! Deadbush!”
-- Monsters tab → Nether tab: “Legend of Hell Chicken Riders”
- Cleaned up the Building tab’s branches a bit to reduce vertical scrolling (mostly to accommodate the new advancements that arrived from the Mining tab)
-- Moved “Help! I’ve been framed!” after “A Masterpiece!”.
-- Moved “Expensive!” after “Electric!”.
-- Moved “The Jungler” after “Professor Birch”.
-- Moved “Bubble, Bubble, Toil and Trouble!” after “Agent Smithing Table”.
- Cleaned up the Mining tab’s branches a bit as well so the new content fits
-- Moved “DIAM - oh, wait no” after “Hot Topic”.
-- Moved “Bling Bling Gone” and “Gold Miner” after “Living Like Kings”.
-- Moved “Cover Me With Diamonds” after “Iconic Merchandising Prop”.
-- Moved “Diamonds to you!” after “Diamond Miner”.
-- Moved “Rest In Pickaxes” after “Even MOAR Tools”.
- Other advancements that have been moved within a tab are:
-- “For you, my sweet” is now after the root of the “Biomes” tab.
-- “Thin Ice!” is now after “Powder-full”.
-- “Ecologist” is now after “Ultra Hardcore”.
-- “Combine Harvester” is now after “One-course meal”.
-- “Getting Into a Stew” is now after “Humble Bundle”.
-- “Heavy Duty Caravan” is now after “Llama Festival”.
-- “Master Trader” is now after “Lilypad Hatter”, where “Stockbroker” formerly was.
-- “War Is Coming” is now after “Buy Low, Sell High”.
-- “Overkill” is now after “Needle Sharp”.
-- “Magma Cube Squisher” is now after “Legend of Hell Chicken Riders”.
- Advancements whose internal names were inconsistent with their actual name had their internal names corrected. Most notably this includes the entire “Monsters” tab, which was formerly known internally as the “combat” tab and is now known as the “monsters” tab.
-- “Aww it broke!”: oh_noes → aww_it_broke.
-- “DIAM - oh, wait no”: the_wrong_shade_of_blue → diam_oh_wait_no.
-- “Writer’s Block”: speech_speech_speech → writers_block.
-- “Olaf”: do_you_want_to_build_a_snowman → olaf.
-- “Mushroom, Mushroom!”: mushroom_mushroom_mushroom_mushroom → mushroom_mushroom.
-- “Knowledge is Power”: magic_book → knowledge_is_power.
-- “Fuel Engine”: completely_useless_fuel_engine → fuel_engine.
-- “Heavy Metal”: old_cartoon_joke → heavy_metal.
-- “Legend of Hell Chicken Riders”: legend_of_the_hell_chicken_rider → legend_of_hell_chicken_riders.
-- “Medic!”: i_need_healing → medic.
- Updated the internal requirements for all biome-related advancements to be consistent with the biome id’s (previously they were the same as 1.12’s biome id’s).
- Greatly reorganised the Super Challenges tab.
- “How Did We Get Here?” is no longer hidden.
- Fixed “Diamonds to you!” triggering if you drop a diamond and then pick it up yourself.
- Fixed “A Wizard’s Breakfast” and “Just Keeps Going” not resetting progress if you ate a slice of Cake or a Honey Bottle.
- “Ecologist” is now a goal instead of a task.
- “Heavy Duty Caravan” is now a challenge instead of a goal because it’s pretty darn hard.
- “Overkill” is now a goal instead of a challenge, and can no longer be obtained through explosive damage.
- “Take to the Skies” is now properly a task instead of a goal.
- “Hell Botanist” is now a goal instead of a challenge.
- Changed the description colours of some advancements:
-- Goal advancements are now blue.
-- Super Challenges are now red.
-- Milestone advancements are now yellow.
-- “Advancement Legend” is now gold.
- Renamed “The Haggler” to “Professional” to make room for the new “The Haggler” in the Statistics tab.
- Updated the description of “Pathways” so it reads to create Dirt Paths instead of Grass Paths.
- Fixed the reward text for the Finger Guns so it properly says you got 2 of them.
- Changed the trophy for “Zork Chop” (currently the only goal advancement to have a trophy) so that it’s advancement written in the lore is in the same blue colour as the description of goal advancements.
- The trophies for all Super Challenges (including those that were just moved to this tab) now have the name of those advancements written in a much brighter red text.
- Increased the experience amount rewarded for all Super Challenges. Super Challenges that awarded 200 or less experience now reward 500, and ones that rewarded 500 now reward 1000.
- Refused to change “Serious Dedication”.