BlazeandCave's Advancements Pack

BlazeandCave's Advancements Pack 1.10.2

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Contributor(s)
Cavinator1
Minecraft Version(s)
1.12 - 1.16
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BlazeandCave's advancements pack is one of the first advancement datapacks ever created and is also one of the largest and most feature-packed. It adds over 750 new advancements to your world so you have some extra challenges to do in your survival world.

The current version requires release 1.16.2.

Notable features:
- Over 750 new advancements!

BlazeandCave's Advancements Pack adds over 750 new advancements to your world, bringing the total up to 853, which brings numerous new challenges to your survival world or a competitiveness to servers. Some new advancements are inspired by various existing pre-1.12 achievements as well as achievements that are exclusive to the Bedrock or Console editions of Minecraft. Many are purely original ideas of our own or of other people (see extra credits section). You may find a list of advancements here.

- 16 Advancement Tabs in total!

All five of the tabs in vanilla advancements have had many more advancements added to expand upon what was already there, and many new advancement tabs have been added for more specific categories.
  • Beginning - Contains a few basic advancements that start you off in a brave new world.
  • Mining - The mining-related advancements from the vanilla tab "Minecraft" have been taken and expanded upon greatly into the "Mining" tab with more advancements relating to each of the different ores and what you can do with them.
  • Building - A brand new tab that is all about crafting and building using various blocks.
  • Farming - The vanilla "Husbandry" tab has been split up into the Farming and Animals tabs. The Farming tab focuses on crops and various plants in Minecraft.
  • Animals - The Animals tab is largely about breeding, slaughtering and taming animals in Minecraft, and fishing.
  • Monsters - A brand new tab that takes some of the monster-related advancements from the vanilla "Adventure" tab and expands upon them greatly with unique advancements and challenges for nearly every monster in Minecraft.
  • Weaponry - A brand new tab that is about weapons, both conventional and unconventional.
  • Biomes - A brand new tab that contains advancements relating to various biomes, including the ocean.
  • Adventure - The vanilla "Adventure" tab has been expanded upon greatly with more advancements relating to exploration, villages, trading, raids, and various structures like the ocean monument and woodland mansion.
  • Redstone - A brand new tab that is all about crafting and using various redstone components.
  • Enchanting - A brand new tab that is all about enchanting items.
  • Statistics - A brand new tab that keeps track of various statistics.
  • Nether - The vanilla "Nether" tab has been expanded upon greatly with more advancements relating to the fiery dimension and the monsters and structures within.
  • Potions - The potion-related advancements from the vanilla "Nether" tab have been expanded upon in this tab containing more advancements relating to many of the different potion effects.
  • The End - The vanilla "The End" tab has been expanded upon greatly with more advancements relating to the dark, barren dimension and the monsters and structures within.
  • Super Challenges - Contains the most difficult advancements in the datapack. Many of these test the limits of what can be done in Minecraft.
- Advancement scoreboard.
There is a built-in scoreboard that will count how many advancements you have obtained so far in your world. Great for seeing your progress or for competing with your friends!

- Item rewards given via functions.
A feature that can be turned on and off, item rewards give you a little extra incentive or reward to completing many of the advancements.

- Full translation support.
All advancements are fully translatable using the BACAP Language Resource Pack - currently Spanish, Russian, French, German, Japanese, Chinese, Korean, Pirate Speak and LOLCAT languages are supported. You can help us translate - more details are below.

Installation:
1) Unzip the compressed folder that you downloaded. Inside should be this read me document and a folder labeled "bac_advancements"

2)
For a new world: You can click the "Data Packs" option when creating a new world. Upon doing this, either open the world folder and copy in the "bac_advancements" folder, or click and drag the "bac_advancements" folder directly into the menu. Once it is imported, mouse over the icon for BlazeandCave's advancements pack so an arrow appears, then click the arrow to load the datapack.
For an existing world: Copy the folder labeled "bac_advancements". Paste it into the following folder directory in the world you want to install them in: <World name>/datapacks.

3) Go into the world. A message should pop up saying you are using BlazeandCave's advancements pack. If not, check your advancements menu. You should see the custom tab named "BlazeandCave's Advancements"
If you forgot to load the datapack when creating from a new world, type the command: /datapack enable "file/bac_advancements"


Using the advancement scoreboard:
Completing each advancement triggers a function that adds one to a scoreboard, so it counts how many advancements each player on a world has obtained.
You can get the scoreboard to show up on the sidebar using the following command:
/scoreboard objectives setdisplay sidebar bac_advancements

Or on the player list that shows up when you press tab:
/scoreboard objectives setdisplay list bac_advancements

Please note that due to the way advancements and functions work, if a non-opped player gets an advancement they may not actually trigger any function rewards, so the scoreboard may not count for non-opped players on a server. However, you can fix this using the following command, which runs a special function that updates the scores for every player currently online.
/function bc_rewards:update_score


Toggling reward functions:

Reward functions give you item or experience rewards upon completing some advancements. By default they are turned off. To turn them on enter the following command:
/scoreboard players set reward bac_settings 1
To turn them off enter this command:
/scoreboard players set reward bac_settings 0


Other settings:

You can set the advancements scoreboard to automatically update using this command:
/scoreboard players set adv_score bac_settings X
Where X is how often in seconds you want it to be updated. This setting is recommended for servers where the scoreboard won't update for non-opped players, and it is recommended that X is set to a high number for servers that are laggy or have a lot of people (e.g. 300 for 5 minutes).
X is set to 0 by default, which will cause it to only update from the functions (recommended for singleplayer or servers where everyone is opped)

You can also set the milestone advancements to automatically update in the same manner as the advancements scoreboard using the command:
/scoreboard players set checking bac_settings X
Again, X is set to 0 by default, which will cause it to only update from the functions (again, recommended for singleplayer or servers where everyone is opped)


Using the Language Resource Pack:
BlazeandCave's Advancements Pack has support for translation into other languages through use of the BACAP Language Resource Pack, which can be downloaded here.
  • The Language Pack is a resource pack that, instead of changing textures, adds more to language files to be used by the advancements pack.
  • It is installed just like any other resource pack.
  • When using it, you may choose any language that the Advancement Pack supports and it will change the names and descriptions of all of the advancements into that language.
The following languages are supported, and I hope to add more in the future:

- Español (By EsFredderick and Parritoso) (Fully Translated)
- Russian (By SoSeDiK) (Fully Translated)
- Chinese (Simplified) (By Remilias_Scarlet and EddieT) (Only translated up to 1.9)
- Korean (By 원숭이) (Only translated up to 1.9)
- French (By Personnedu59) (Only translated up to 1.9)
- German (By PuddingPapst) (Only translated up to 1.8)
- Japanese (By Atmosphere Tile) (Only translated up to 1.6)

- Pirate Speak (PIRATE) (By Cavinator1) (Fully Translated)
- LOLCAT (Kingdom of Cats) (By Cavinator1) (Fully Translated)

If you want to help me translate, you can get the base language file, which is an empty language file, which comes with the latest version of the BACAP Language Resource Pack, translate it, then send it back to me in a private message. You will be credited.
If you are running a server, please note in the description that it supports translation using the BACAP Language Pack, and provide a link to the Planet Minecraft page.


Updating to newer versions:
The Advancements Pack will be updated for later Minecraft versions and snapshots to add more advancements or fix bugs.
In order to update, simply delete the "bac_advancements" folder from your world, then copy and paste the new folder in. Please note that when you re-enter your world some or all of the advancements you have already obtained you may need to obtain again if certain advancements get shifted between tabs in an update.


Alternative / Older versions:

Hardcore-Friendly Version:

The Hardcore Friendly version is a special version designed for use in Hardcore Mode only.

It is a separate datapack that needs to be installed ALONG WITH the original datapack. It is intended to be played in hardcore mode, as it changes advancements that require you to die so that you only need to take damage from their respective sources instead.

Download the latest version here.
It will work with the following datapack versions: 1.10.2.

Upon installing, make sure to run this command to ensure the hardcore-modified advancements are properly there
/function blazeandcave:hardcore_install




Infinity Snapshot Version:

Version 1.Infinity is a special challenge version for snapshot 20w14infinity. It is a copy of 1.10 Beta Build 3 but upon loading in it will spawn a command block that will give you supplies for building an infinite amount of portals for the infinite amount of dimensions out there.

The aim of the Infinity challenge is: Complete as many advancements as you can in BlazeandCave's Advancements Pack, but you are only allowed to use random dimensions to achieve this. So no using anything in the overworld, nether or the end. For minimal exposure you could even make the overworld be a superflat world with nothing in it.
You may build a 'base' in the overworld for things like farms as well as all your portals there (since returning through any portal brings you to the overworld) or you could have one portal in the overworld which leads to a 'home dimension' where your base and all your portals are. Seriously, try the 'home dimension' idea out, there are some nice-looking dimensions out there! :D

Download version 1.Infinity here!
http://www.mediafire.com/file/b3xy75hub8hehy9/BlazeandCave%27s_Advancements_Pack_1.Infinity.zip/file


Older versions:
(version for 1.16 or 1.16.1)
Advancements Pack 1.10.1
Advancements Pack 1.10.1.1 Hardcore
Language Resource Pack 1.10.0.2

(version for 1.15.2)
Advancements Pack 1.9.4
Language Resource Pack 1.10.0.2

(version for 1.14.4)
Advancements Pack 1.7.4
Language Resource Pack 1.7.1

(version for 1.13.2)
Advancements Pack 1.5.1
Language Resource Pack 1.7.1

(version for 1.12.2)
Advancements Pack 1.3.1
Language Resource Pack 1.3.1.1


1) Unzip the compressed folder that you downloaded.
2) Copy BOTH the folders labeled "blazeandcave" and "minecraft". Paste it into the following folder directory in the world you want to install them in: /data/advancements (not plain /advancements).
3) Go into the world. A message should pop up saying you are using BlazeandCave's advancements pack, but if it doesn't, instead open up your advancements menu. The Beginning tab should be unlocked.

Installing reward functions:
1) Copy the folder "bc_rewards" inside the "functions" folder into: /data/functions.
This will install functions that will grant you with small rewards when you obtain some advancements. It is purely optional, if you don't want to get these extra rewards simply don't copy in the functions.



What you may do with these advancements:
You may freely use them to play your worlds. This includes singleplayer worlds, LAN worlds with friends, or even public multiplayer servers. If you use our advancements on a public server please credit us in the server's description and leave a link to the Planet Minecraft page.
You may record a Youtube series where you use these advancements in your survival world or on a server you play on. If you do, please credit me in the video or in the description, and leave a link to the Planet Minecraft page. And message me, too. I'd love to see you play with them.

Do not re-upload my advancements and claim them as your own. This includes reuploading them on other websites without our permission. The only sites that this datapack has been officially uploaded on is Planet Minecraft, Minecraft Forums, MinecraftMaps.com, the Datapack Centre and MCCreations.com.

You may create a page on another website talking about this pack that contains a link to this page, but do not reupload it.

You are allowed to take inspiration from this datapack if you intend to create your own advancements datapack, (eg. ideas) but you must give credit to this pack, including a link to this page, and also list off exactly which advancements in your pack were inspired or taken from this datapack.

Troubleshooting:
We are aware a number of people have had trouble installing our pack, especially on servers. The Troubleshooting section in the Read Me document that comes with the pack has more information on troubleshooting.

We cannot guarantee compatibility with any other datapack. This datapack modifies the vanilla advancements so if any other datapack(s) you attempt to use alongside this datapack relies on or also modifies the vanilla advancements there may be compatibility issues.


All Important links:

Download the main datapack from the mirror download link above

Language Pack Download

Hardcore-Friendly Version Download

Documentation Spreadsheet

Version History


Credits:
Datapack created by Cavinator1.

Follow the official BlazeandCave's Advancements Pack twitter for news on every update and teasers!

Support me on Patreon for extra benefits such as access to the Upcoming Features Roadmap for this datapack and your name in the credits!

Join my discord server at:
discord.gg/GBMSmWg


Contributors:
Other advancement pack creators:
Cobaas - Creator of an advancement pack that used our pack as a base, and also added some new advancements of their own. Cobaas has allowed us to add the new advancements from their pack to ours.
PancakeIdentity - Creator of an advancements pack that used Cobaas's pack as a base, which, as you just read, originally used our pack as a base. Similarly, PancakeIdentity has also allowed us to add new advancements from their pack to ours.

Translators:
Parritoso - Translated the Advancements Pack into Spanish.
SoSeDiK - Translated the Advancements Pack into Russian.
Atmosphere Tile - Translated the Advancements Pack into Japanese. Also came up with the "Beethoven", "Emerald Miner" and "The Beginning" advancements as well as the name "Fashion Statement".
Remilias_Scarlet - Translated the Advancements Pack into Chinese.
EddieT - Updated Remilias_Scarlet's Chinese translations for version 1.9.
PuddingPapst - Translated the Advancements Pack into German.
Personnedu59 - Translated the Advancements Pack into French. Also came up with the "Hell Botanist" and "Giddy Up!" advancements.
원숭이 - Translated the Advancements Pack into Korean.
EsFredderick - Updated Parritoso's Spanish translations for version 1.9.

Ideas people:
BarrenDome - Modified the 1.5 version of the advancements pack to include a scoreboard that counted how many advancements you have obtained so far, which he then used in his lets play series. This modification inspired the features of the 1.5.1 update.
CraftyGamer_ - Came up with the name for the advancement for killing a Drowned which won the twitter poll. He also suggested adding custom banner designs onto the shields for icons of advancements that require you to block a specific mob's attack. Also came up with the names "Master Arbalist", "Decaying Beauty", "Veteran of the Village" and "Get a Lode Of This!" and the idea for the "Sharpshooter" advancement.
VoltyMn - Came up with the ideas for the "Bring Down The Beast", "Ultimate Enchanter", "Master Angler", "Explosive Fire", "Qinling", "Just Keeps Going", "Going down the rabbit hole", "Prime Specimen", "Nest, Quick!", "Now You're Thinking With Portals", "From Whence It Came!", "A Gluttonous Diet", "Workaholic", "Redemption Arc", "Steals on Wheels", "Save the Turtles!" and "Colors of the Wind" advancements and the names "Prepare to meet your Loom!", "Nether Say Die", "A Knight to Nether Forget", "Electrifying Alliance", "The Struggle Nether Ends", "Blackstonehenge", "Taking It In Stride", "Who Needs Boats?".
Jemox YT - Came up with the ideas for the "Living Like Kings" and "The Mistake!" advancements.
Alaskanshade - Came up with the idea for the "Somewhere Over The Rainbow" advancement.
noodlegamer76 - Came up with the ideas for the "Rainbow Dreams" and "Furious Ammunition" advancements.
PocketTrumpets (aka DrWire, aka Solad) - Came up with the ideas for the "MOAR Broken Tools", and "The Actual End" advancements.
biffa1 (aka Minceraft) - Came up with the ideas for the "Not Chicken McNuggets?", and "Rest in Pickaxes" advancements.
UserID_119 - Came up with the name "King of the Sea".
TheShark27 - Came up with the ideas for the "Aaaaand... OPEN!" and "Stairs? NOOOOO!" advancements.
Kkai2004 - Came up with the idea for the "Everybody Loves Ice" advancements.
FlyMaster - Came up with the idea for the "Full Stomach" advancement. Also contributed to proof-reading of the Russian translations.
ChromeNIK - Came up with the ideas for the "Constellation", "Astronaut", "So Long & Thanks For the Fish", "Let Me Out!", "What For?", "Dragon vs Wither: The Pre-Sequel", "Handmade Blinding" and "Soul Runnings!" advancements and the name "Loser!"
Fiery_Crystal - Came up with the ideas for the "Mob Hunter", "Bloodthirsty", "Kill or be killed", "Spreading Corruption", "Failed Concoctions", "Multiclassed", "Ring of the End", "A Wizard's Breakfast", "Target Practise" and "Heavy Duty Caravan" advancements and the name "This Ride Is Lit, Yo!"
VladCrystal - Came up with the ideas for the "Electrifying Alliance", "Council of Crafters" and "A rather pointy fence post" advancements.
miner_niner13 - Came up with the name "We Got a Live One!"
Master_J_2003 - Came up with the name "Knowledge is Power"
QuasiStellar - Came up with the idea for the "Natural Fertiliser" and "Inception".


Shield banner credits:
"Not today, thank you" (Skeleton banner) - Skeleton Banner Pattern by Anonymous.
"Blast Shield" (Creeper banner) - Cartoon Creeper by DarkPixa.
"Ricochet Swoop" (Phantom banner) - Original design by BlazeandCave.
"Tridented Shield" (Drowned banner) - Original design by BlazeandCave.
"The Shielding" (Vindicator banner) - Inspired by Villager w/ red eye by DMenor11. (Recolored)
"Fire Blast Shield" (Ghast banner) - Ghast banner by MoM3nt0.
"The Nether's Shield" (Blaze banner) - Original design by BlazeandCave, originally used in Assassin of Steve 2 and 3.
"Dragon Shield" (Dragon banner) - Original design by BlazeandCave, originally used in Assassin of Steve 3.
"Shouldn't my shield levitate too?" (Shulker banner) - Inspired by Shulker by Anonymous. (Removed yellow roundel)


If you liked or have any ideas for other advancements that could be added to this pack (or found any bugs) feel free to comment.
You will be credited if an idea of yours makes it in. Additionally, if you are on the Blaze and Cave discord you will receive the "Advancement Contributor" role.
Discord
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Cavinator1
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Latest updates

  1. 1.10.2 Update

    - Updated for 1.16.2 use. - Added a custom datapack icon which will appear when adding datapacks...
  2. 1.10.1.1 (Hardcore-Friendly Patch)

    - Fixed every modified advancement triggering upon taking damage from any entity. - Fixed the...
  3. 1.10.1 Update + Hardcore-Friendly Version released!

    Base datapack changelog: - Updated the datapack to be compatible with the Hardcore-Friendly...
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