BlazeandCave's Advancements Pack

BlazeandCave's Advancements Pack 1.9.4

This project is
100% Complete
Contributor(s)
Cavinator1, MichaelMKenny
Minecraft Version(s)
1.15, 1.15.1, 1.15.2, 20w13a
Project Resource Pack
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BlazeandCave's advancements pack is one of the first advancement datapacks ever created and is also one of the largest and most feature-packed. It adds over 600 new advancements to your world so you have some extra challenges to do in your survival world.

The current version requires release 1.15 or 1.15.1 or 1.15.2. The current Beta Build requires snapshot 20w13a (more information below).

Notable features:
- Over 600 new advancements!

BlazeandCave's Advancements Pack adds over 600 new advancements to your world, bringing the total up to 714, which brings numerous new challenges to your survival world or a competitiveness to servers. Some new advancements are inspired by various existing pre-1.12 achievements as well as achievements that are exclusive to the Bedrock or Console editions of Minecraft. Many are purely original ideas of our own or of other people (see extra credits section). You may find a list of advancements here.

- 16 Advancement Tabs in total!

All five of the tabs in vanilla advancements have had many more advancements added to expand upon what was already there, and many new advancement tabs have been added for more specific categories.
  • Beginning - Contains a few basic advancements that start you off in a brave new world.
  • Mining - The mining-related advancements from the vanilla tab "Minecraft" have been taken and expanded upon greatly into the "Mining" tab with more advancements relating to each of the different ores and what you can do with them.
  • Building - A brand new tab that is all about crafting and building using various blocks.
  • Farming - The vanilla "Husbandry" tab has been split up into the Farming and Animals tabs. The Farming tab focuses on crops and various plants in Minecraft.
  • Animals - The Animals tab is largely about breeding, slaughtering and taming animals in Minecraft, and fishing.
  • Monsters - A brand new tab that takes some of the monster-related advancements from the vanilla "Adventure" tab and expands upon them greatly with unique advancements and challenges for nearly every monster in Minecraft.
  • Weaponry - A brand new tab that is about weapons, both conventional and unconventional.
  • Biomes - A brand new tab that contains advancements relating to various biomes, including the ocean.
  • Adventure - The vanilla "Adventure" tab has been expanded upon greatly with more advancements relating to exploration, villages, trading, raids, and various structures like the ocean monument and woodland mansion.
  • Redstone - A brand new tab that is all about crafting and using various redstone components.
  • Enchanting - A brand new tab that is all about enchanting items.
  • Statistics - A brand new tab that keeps track of various statistics.
  • Nether - The vanilla "Nether" tab has been expanded upon greatly with more advancements relating to the hellish dimension and the monsters and structures within.
  • Potions - The potion-related advancements from the vanilla "Nether" tab have been expanded upon in this tab containing more advancements relating to many of the different potion effects.
  • The End - The vanilla "The End" tab has been expanded upon greatly with more advancements relating to the dark, barren dimension and the monsters and structures within.
  • Super Challenges - Contains the most difficult advancements in the datapack. Many of these test the limits of what can be done in Minecraft.
- Advancement scoreboard.
There is a built-in scoreboard that will count how many advancements you have obtained so far in your world. Great for seeing your progress or for competing with your friends!

- Item rewards given via functions.
A feature that can be turned on and off, item rewards give you a little extra incentive or reward to completing many of the advancements.

- Full translation support.
All advancements are fully translatable using the BACAP Language Resource Pack - currently Russian, Japanese, Chinese, French, German, Spanish, Pirate Speak and Lolcat languages are supported. You can help us translate - more details are below.

Installation:
1) Unzip the compressed folder that you downloaded.

2) Copy the folder labeled "bac_advancements". Paste it into the following folder directory in the world you want to install them in: /datapacks.

3) Go into the world. To make sure the advancements properly installed type in "/advancement grant @p only". You should see the auto-completion containing a really long list of custom advancements.
Also, a message should pop up saying you are using BlazeandCave's advancements pack.


Nether Update Beta Build:
1.10 Beta Build 3
- a beta build for Minecraft 1.16 snapshot 20w13a - is available now, which currently contains 87 more advancements (for a total of 818 advancements in the datapack). Many are related to the new features added in the Nether Update.

Warning: The current beta build is functionally incomplete. While many new advancements are included and fully functional, they do not (yet) work with the advancements scoreboard, milestone advancements, or have any reward functions. That will come in a beta build closer to 1.16's release.

Download 1.10 Beta Build 3 here!

You can still download the current version for 1.15 in the Download Mirror.


Using the advancement scoreboard:
Completing each advancement triggers a function that adds one to a scoreboard, so it counts how many advancements each player on a world has obtained.
You can get the scoreboard to show up on the sidebar using the following command:
/scoreboard objectives setdisplay sidebar bac_advancements

Or on the player list that shows up when you press tab:
/scoreboard objectives setdisplay list bac_advancements

Please note that due to the way advancements and functions work, if a non-opped player gets an advancement they may not actually trigger any function rewards, so the scoreboard may not count for non-opped players on a server. However, you can fix this using the following command, which runs a special function that updates the scores for every player currently online.
/function bc_rewards:update_score


Toggling reward functions:

Reward functions give you item or experience rewards upon completing some advancements. By default they are turned off. To turn them on enter the following command:
/scoreboard players set reward bac_settings 1
To turn them off enter this command:
/scoreboard players set reward bac_settings 0


Other settings:

You can set the advancements scoreboard to automatically update using this command:
/scoreboard players set adv_score bac_settings X
Where X is how often in seconds you want it to be updated. This setting is recommended for servers where the scoreboard won't update for non-opped players, and it is recommended that X is set to a high number for servers that are laggy or have a lot of people (e.g. 300 for 5 minutes).
X is set to 0 by default, which will cause it to only update from the functions (recommended for singleplayer or servers where everyone is opped)

You can also set the milestone advancements to automatically update in the same manner as the advancements scoreboard using the command:
/scoreboard players set checking bac_settings X
Again, X is set to 0 by default, which will cause it to only update from the functions (again, recommended for singleplayer or servers where everyone is opped)


Using the Language Resource Pack:
BlazeandCave's Advancements Pack has support for translation into other languages through use of the BACAP Language Resource Pack, which can be downloaded here.
  • The Language Pack is a resource pack that, instead of changing textures, adds more to language files to be used by the advancements pack.
  • It is installed just like any other resource pack.
  • When using it, you may choose any language that the Advancement Pack supports and it will change the names and descriptions of all of the advancements into that language.
The following languages are supported, and we hope to add more in the future:

- Russian (By SoSeDiK) (Fully Translated)
- Chinese (Simplified) (By Remilias_Scarlet and EddieT) (Fully Translated)
- French (By Personnedu59) (Only translated up to 1.8)
- German (By PuddingPapst) (Fully Translated)
- Japanese (By Atmosphere Tile) (Only translated up to 1.6)
- Español (By Parritoso) (Only translated up to 1.3)

- Pirate Speak (PIRATE) (By Cavinator1) (Fully Translated)
- LOLCAT (Kingdom of Cats) (By Cavinator1) (Fully Translated)

If you want to help us translate, you can get the base language file, which is an empty language file, which comes with the latest version of the BACAP Language Resource Pack, translate it, then send it back to us in a private message. You will be credited.
If you are running a server, please note in the description that it supports translation using the BACAP Language Pack, and provide a link to the Planet Minecraft page.


Updating to newer versions:
The Advancements Pack will be updated for later Minecraft versions and snapshots to add more advancements or fix bugs.
In order to update, simply delete the "bac_advancements" folder from your world, then copy and paste the new folder in. Please note that when you re-enter your world some or all of the advancements you have already obtained you may need to obtain again if certain advancements get shifted between tabs in an update.


Older versions:
(version for 1.14.4)
Advancements Pack 1.7.4
Language Resource Pack 1.7.1

(version for 1.13.2)
Advancements Pack 1.5.1
Language Resource Pack 1.7.1

(version for 1.12.2)
Advancements Pack 1.3.1
Language Resource Pack 1.3.1.1


1) Unzip the compressed folder that you downloaded.
2) Copy BOTH the folders labeled "blazeandcave" and "minecraft". Paste it into the following folder directory in the world you want to install them in: /data/advancements (not plain /advancements).
3) Go into the world. A message should pop up saying you are using BlazeandCave's advancements pack, but if it doesn't, instead open up your advancements menu. The Beginning tab should be unlocked.

Installing reward functions:
1) Copy the folder "bc_rewards" inside the "functions" folder into: /data/functions.
This will install functions that will grant you with small rewards when you obtain some advancements. It is purely optional, if you don't want to get these extra rewards simply don't copy in the functions.


What you may do with these advancements:
You may freely use them to play your worlds. This includes singleplayer worlds, LAN worlds with friends, or even public multiplayer servers. If you use our advancements on a public server please credit us in the server's description and leave a link to the Planet Minecraft page.
You may record a Youtube series where you use these advancements in your survival world or on a server you play on. If you do, please credit us in the video or in the description, and leave a link to the Planet Minecraft page. And message us, too. We'd love to see you play with them.
And remember to pronounce our names right! Cavinator1 is cave-in-eight-or and MichaelMKenny is michael-em-kenny.

Do not re-upload our advancements and claim them as your own. This includes reuploading them on other websites without our permission. The only sites that this datapack has been officially uploaded on is Planet Minecraft, Minecraft Forums, MinecraftMaps.com, and the Datapack Centre.

You may create a page on another website talking about this pack that contains a link to this page, but do not reupload it.

You are allowed to take inspiration from our pack if you intend to create your own advancements datapack, (eg. ideas) but you must give credit to this pack, including a link to this page, and also list off exactly which advancements in your pack were inspired or taken from our pack.

Troubleshooting:
We are aware a number of people have had trouble installing our pack, especially on servers. The Troubleshooting section in the Read Me document that comes with the pack has more information on troubleshooting.

We cannot guarantee compatibility with any other datapack. This datapack modifies the vanilla advancements so if any other datapack(s) you attempt to use alongside this datapack relies on or also modifies the vanilla advancements there may be compatibility issues.


Credits:
Datapack created by Cavinator1.

Follow the official BlazeandCave's Advancements Pack twitter for news on every update and teasers!

Join our discord server at:
discord.gg/GBMSmWg


Contributors:
Other advancement pack creators:
Cobaas - Creator of an advancement pack that used our pack as a base, and also added some new advancements of their own. Cobaas has allowed us to add the new advancements from their pack to ours.
PancakeIdentity - Creator of an advancements pack that used Cobaas's pack as a base, which, as you just read, originally used our pack as a base. Similarly, PancakeIdentity has also allowed us to add new advancements from their pack to ours.

Translators:
Parritoso - Translated the Advancements Pack into Spanish.
SoSeDiK - Translated the Advancements Pack into Russian.
Atmosphere Tile - Translated the Advancements Pack into Japanese. Also came up with the "Beethoven", "Emerald Miner" and "The Beginning" advancements as well as the name "Fashion Statement".
Remilias_Scarlet - Translated the Advancements Pack into Chinese.
EddieT - Updated Remilias_Scarlet's Chinese translations for version 1.9.
PuddingPapst - Translated the Advancements Pack into German.
Personnedu59 - Translated the Advancements Pack into French. Also came up with the "Hell Botanist" and "Giddy Up!" advancements.

Ideas people:
BarrenDome - Modified the 1.5 version of the advancements pack to include a scoreboard that counted how many advancements you have obtained so far, which he then used in his lets play series. This modification inspired the features of the 1.5.1 update.
CraftyGamer_ - Came up with the name for the advancement for killing a Drowned which won the twitter poll. He also suggested adding custom banner designs onto the shields for icons of advancements that require you to block a specific mob's attack. Also came up with the names "Master Arbalist", "Decaying Beauty", "Veteran of the Village", "Get a Lode Of This!" and the idea for the "Sharpshooter" advancement.
VoltyMn - Came up with the ideas for the "Bring Down The Beast", "Ultimate Enchanter", "Master Angler", "Explosive Fire", "Qinling", "Just Keeps Going", "Going down the rabbit hole", "Prime Specimen" and "Nest, Quick!" advancements and the names "Prepare to meet your Loom!", "Nether Say Die", "A Knight to Nether Forget" and "Electrifying Alliance".
Jemox YT - Came up with the ideas for the "Living Like Kings" and "The Mistake!" advancements.
Alaskanshade - Came up with the idea for the "Somewhere Over The Rainbow" advancement.
noodlegamer76 - Came up with the ideas for the "Rainbow Dreams" and "Furious Ammunition" advancements.
PocketTrumpets (aka DrWire, aka Solad) - Came up with the ideas for the "MOAR Broken Tools", and "The Actual End" advancements.
biffa1 (aka Minceraft) - Came up with the ideas for the "Not Chicken McNuggets?", and "Rest in Pickaxes" advancements.
UserID_119 - Came up with the name "King of the Sea".
TheShark27 - Came up with the ideas for the "Aaaaand... OPEN!" and "Stairs? NOOOOO!" advancements.
Kkai2004 - Came up with the idea for the "Everybody Loves Ice" advancements.
FlyMaster - Came up with the idea for the "Full Stomach" advancement. Also contributed to proof-reading of the Russian translations.
ChromeNIK - Came up with the ideas for the "Constellation", "Astronaut", "So Long & Thanks For the Fish", "Let Me Out!", "What For?" and "Dragon vs Wither: The Pre-Sequel" advancements and the name "Loser!"
Fiery_Crystal - Came up with the ideas for the "Mob Hunter", "Bloodthirsty", "Kill or be killed", "Spreading Corruption", "Failed Concoctions", "Multiclassed" and "Ring of the End" advancements.
VladCrystal - Came up with the ideas for the "Electrifying Alliance", "Council of Crafters" and "A rather pointy fence post" advancements.
miner_niner13 - Came up with the name "We Got a Live One!"


Shield banner credits:
"Not today, thank you" (Skeleton banner) - Skeleton Banner Pattern by Anonymous.
"Blast Shield" (Creeper banner) - Cartoon Creeper by DarkPixa.
"Ricochet Swoop" (Phantom banner) - Original design by BlazeandCave.
"Tridented Shield" (Drowned banner) - Original design by BlazeandCave.
"The Shielding" (Vindicator banner) - Inspired by Villager w/ red eye by DMenor11. (Recolored)
"Fire Blast Shield" (Ghast banner) - Ghast banner by MoM3nt0.
"The Nether's Shield" (Blaze banner) - Original design by BlazeandCave, originally used in Assassin of Steve 2 and 3.
"Dragon Shield" (Dragon banner) - Original design by BlazeandCave, originally used in Assassin of Steve 3.
"Shouldn't my shield levitate too?" (Shulker banner) - Inspired by Shulker by Anonymous. (Removed yellow roundel)


If you liked or have any ideas for other advancements that could be added to this pack (or found any bugs) feel free to comment.
You will be credited if an idea of yours makes it in. Additionally, if you are on the Blaze and Cave discord you will receive the "Advancement Contributor" role.
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Author
Cavinator1
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