Recent content by Le Codex

  1. Le Codex

    Data Pack Seasons

    Le Codex updated Seasons with a new update entry: [2.1] An Update in Waiting Read the rest of this update entry...
  2. Le Codex

    Seasons - [2.1] An Update in Waiting

    This update makes the datapack compatible with 1.17 and its subversions. It does not allow its use with the 1.18 datapacks, as the new biomes cause issues. Fixed snow in Winter Fixed death Strays, death Husks, and item dropping function files due to new item command Fixed bug where the...
  3. Le Codex

    Data Pack Seasons

    They affect the functionality of weather, for example you gaining wetness while under rain If you are talking about the multiplicator, it affects things like flower blooming, snow layering and such
  4. Le Codex

    Data Pack Seasons

    Yes it is, although I could use monsters to disable sleep but that's something I'm not used to
  5. Le Codex

    Data Pack Seasons

    Not currently, there is no way to change the probabilities of weather change currently, mainly because they already are really low (3 in 10000 every tick on average from what I remember)
  6. Le Codex

    Data Pack Seasons

    Le Codex updated Seasons with a new update entry: [2.0] A Cool Place Update (Full 1.16 Update) Read the rest of this update entry...
  7. Le Codex

    Seasons - [2.0] A Cool Place Update (Full 1.16 Update)

    I know, I'm late. I dropped off Minecraft for quite a long time and I had to regain my interest in the game before going back into this old project. THIS UPDATE MAKES THE DATAPACK COMPLETELY INCOMPATIBLE WITH ANY VERSIONS PRIOR TO 1.16. THIS IS WHY IT'S THE 2.0 VERSION. NO BACKWARDS...
  8. Le Codex

    Seasons - [1.2.6] Snapshot Fix

    This update will allow the datapack to run correctly on the latest 1.16 snapshot, as well as fix a few bugs that were still present Fixed crafting grid being cleared Fixed snow particles coming through the roof Fixed biome recognition with changes to the Nether biomes Fixed temperature Fixed...
  9. Le Codex

    Data Pack Seasons

    Le Codex updated Seasons with a new update entry: [1.2.6] Snapshot Fix Read the rest of this update entry...
  10. Le Codex

    Data Pack Seasons

    Lots to unpack! 1) I didn't have that pack.mcmeta problem personally, that's weird 2) The thermometer only shows you your temperature while you hold it. The redstone thing is kind of ambiguous, what do you base it off? Seasons? And what do you mean by not being able to craft the crafting grid...
  11. Le Codex

    Data Pack Seasons

    This isn't days, it's ticks. It may be an inconstitency but the code will work, it's just a visual thing, don't worry about it ^^
  12. Le Codex

    Data Pack Seasons

    Sorry, but datapacks don't actually allow to do that... At least not in an efficient manner that would permit normal survival play alongside it. If you do know of a way to do it, feel free to share it on the discord server of the Datapack Center or on Minecraft Datapacks ^^ Also, as I said in...
  13. Le Codex

    Data Pack Seasons

    If you wish to do so, go ahead ^^
  14. Le Codex

    Data Pack Seasons

    I said in the last major update that I was kind of done with this datapack, but I will consider it. 1.15 added a way to test for light level so I could use it, although it may not allow me to differentiate ambient and artificial light :/ I'm not going to get into it right away, and I can't give...
  15. Le Codex

    Data Pack Seasons

    The function seasons:advancements/calendar does give you a calendar, but it's meant to be triggered by the crafting recipe. The way you get it is by crafting it like a map, with a clock in place of the compass. The way you use it is by placing it inside an item frame: it will tell how many days...
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