This Data Jam has come to a conclusion. Status Tweaks by Hashs won the competition, it will be added to the server within the coming days*.
Introducing the Augustus, this DataJam will last from August 10th till September 10th. This being the first DataJam we're hosting around our website so we better explain, so this is basically a month long competition for people to create new and creative data packs, for some little fancy rewards.
How to Submit:
You can submit your data pack(s) from your Project Studio (Submit my Data Pack). Remember to select the Augustus DataJam prefix when uploading your data pack.
How to Win:
By the end of the competition you need to have the most downloads, that's it, so... GOOD LUCK!?!!
Theme and Restrictions:
The theme that your data pack(s) have to follow is pretty open ended, they just have to be Adventure related. Think exploring, boss fights, fighting mechanics etc.
Optional alternative theme Radar related. Think detection, location, and position (or maybe jam).
There will also be a limit of 3 data pack submissions per person. All data pack submissions must also be uploaded directly on this site to be...
You can join with play.datapackcenter.com, the server is currently running vanilla 1.14.4 with 20 player slots.
Try some of our commands:
/trigger spawn - teleport back to spawn
/trigger rtp - teleport who knows where
If you have any issues please message MinecraftDoodler directly.
Further more if you would like your data pack on the server please submit it in this post's comments (Data packs that require resource packs are currently not allowed, all data packs must be available directly on this website to be on the server):
Updates to Useful Wands are going to slow down because I want to do other things with my time. A few months ago, I started learning a little C++, and now I want to start doing small projects with it! Don't get me wrong, I'm still going to be doing datapack stuff, just not as much as usual.
I wanted to thank the almost 350 people that downloaded the original version of Seasons, you are what pushed me to get this project where it's at now (and I'm sorry for not having said that when this version was out...)